Microsoft’s recreation streaming service Xbox Cloud Gaming has reached ten million customers globally, the corporate has revealed. Beforehand often known as xCloud, the service is presently out there in 26 nations all over the world. CEO Satya Nadella shared the stats throughout the Home windows big’s Construct convention Tuesday.
Xbox Cloud Gaming launched to most people in September 2020 following a number of months of public preview. At launch, it was out there in 22 nations and supplied over 150 video games for streaming. Over the previous one and a half years, Microsoft has expanded the service to 4 extra nations and likewise greater than doubled its recreation library.
The corporate additionally improved the Xbox Cloud Gaming expertise final 12 months. The service is now powered by the Xbox Sequence X-based servers. Whereas Microsoft by no means shared person stats for the sport streaming service all this whereas, the corporate placing in a lot effort steered it was fairly profitable. Seems it was, with Microsoft having raked in additional than ten million customers in lower than two years.
“We’re bringing Xbox in all places with Xbox Cloud Gaming. Greater than ten million Xbox gamers have streamed video games throughout 26 nations,” Nadella mentioned.
Microsoft’s aggressive advertising push has additionally helped it purchase extra Xbox Cloud Gaming customers. The corporate affords the service with the Final tier of the Xbox Sport Go subscription plan, which prices $14.99 a month. Sport Go has been fairly profitable too, because of Microsoft providing first-party Xbox titles on the primary day of launch. The video games often embody cloud streaming, thus offering a number of advantages to customers.
Furthermore, Xbox Cloud Gaming affords a seamless gaming expertise throughout all platforms. Whether or not you play on a console, smartphone, or PC, you’ll get the identical expertise in all places. This consistency in gameplay throughout platforms has helped Microsoft retain customers.
Nvidia’s GeForce Now has extra customers than Xbox Cloud Gaming
The expansion of Microsoft’s Xbox Cloud Gaming has been fairly stellar but it surely nonetheless lags Nvidia’s GeForce Now when it comes to person depend. The latter had 12 million gamers as of September 2021. Launched in February 2020, GeForce Now has a couple of months of headstart over Xbox Cloud Gaming and is already out there in 70 nations. Nvidia reported over 175 million hours of recreation streaming by its service within the first 12 months.
In fact, cloud gaming goes past these two, with Google’s Stadia being one other notable title. It’s the oldest of the trio, having launched in November 2019. However it appears the service hasn’t been as profitable. Google hasn’t shared any stats relating to participant depend, with stories suggesting it missed its inner targets. However as cloud gaming expands, there could also be alternatives for extra gamers to carve out a sizeable marketplace for themselves. Or will Microsoft and Nvidia make it more durable for others to penetrate? Time will inform.