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Teamfight Tactics patch 12.10 official notes bring the final set of updates before set 7 kicks off

Avisionews by Avisionews
May 24, 2022
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Teamfight Tactics patch 12.10 official notes (Image via Riot Games)
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Teamfight Techniques patch 12.10 just isn’t precisely going to be an enormous one, and the League of Legends-based board sport can be receiving its closing replace earlier than set 7 is launched.

Therefore, patch 12.10 can be for enjoyable and can simply convey minor updates to tweak the meta and permit gamers to experiment one final time with their ranked climb.

Teamfight Techniques followers searching for an in depth patch description can search for Riot’s official web site. Nevertheless, for a short overview, listed here are all the most important highlights.

Patch 12.10 is the final patch of Neon Nights earlier than we enter our subsequent set, Dragonlands. It is simply gentle stability modifications right here, so hit these ranked targets to say that Tocker! Learn the total Patch 12.10 Notes:

Patch 12.10 is the final patch of Neon Nights earlier than we enter our subsequent set, Dragonlands. It is simply gentle stability modifications right here, so hit these ranked targets to say that Tocker! ➡️ Learn the total Patch 12.10 Notes:


Teamfight Techniques patch 12.10 official notes

Trait stability modifications

  • Arcanist: Whole potential energy elevated from 20/50/90/135 to twenty/50/100/150
  • Hextech: Defend buffed from 100/150/275/375 to 100/175/300/425
  • Twinshot: The prospect for skills and assaults to set off twice has been barely elevated from 40/55/70/100 to 40/55/75/100
  • Twinshot: Bonus assault injury elevated from 10/25/40/70 to 10/25/50/80
  • Yordle (6): Mana discount elevated from 33 to 40 %
  • Innovator: Mechanical Scarab base well being nerfed from 475 to 450
  • Innovator: Mechanical Bear armor and magic resistance decreased from 55 to 50
  • Innovator: Mechanical Dragon base well being nerfed from 1,025 to 925
  • Bodyguard: Bonus defend decreased on the breakpoint of eight from 200/400/800/2000 to 200/400/800/1800
  • Colossus: Bonus well being elevated from 800/800/1600 to 800/800/1888
  • Enforcer (5): Bonus assault velocity elevated from 80 to one hundred pc
  • Scholar: Mana regeneration elevated from 5/15/25 to five/15/30

Champion stability modifications

The Viktor buffs would be the most important a part of the replace, together with the nerfs that Orianna can be receiving this time round.

Renata Glasc may even be receiving a buff, and Riot can be introducing it as a counter to the nerfs that Morellonomicon obtained in patch 12.9.

Three-cost

  • Ekko: Parallel Convergence injury decreased at one-star from 150/200/400 to 125/200/400
  • Ekko: Parallel Convergence bonus assault velocity nerfed at one-star from 35/40/50 to twenty/40/50 %

4-cost

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  • Ahri: Orb of Deception injury buffed barely from 135/200/450 to 140/210/500
  • Irelia: Bladesurge assault injury scaling elevated from 185 to 190 %
  • Draven: Assault injury decreased barely from 90 to 85
  • Kha’Zix: Assault injury elevated from 85 to 90
  • Orianna: Most mana nerfed from 30/90 to 40/100
  • Orianna: Command Shockwave defend nerfed at one-star from 140/200/700 to 125/200/700
  • Orianna: Command Shockwave injury decreased barely from 325/450/1500 to 300/425/1500
  • Renata Glasc: Poisonous Wave injury elevated from 40/65/240 to 50/75/250

5-cost

  • Viktor: Chaos Ray destruction of remaining shields buffed from 25/33/100 to 40/50/200 %











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Tags: BringfinalKicksNotesofficialpatchsetTacticsTeamfightUpdates
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